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	<title>Cognitive User Interfaces: an Engineering Approach - Revision history</title>
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		<title>Rdmr at 14:08, 10 November 2009</title>
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		<updated>2009-11-10T14:08:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{speakerLargeBio|&lt;br /&gt;
|name=Steve Young&lt;br /&gt;
|image=steve_young.jpg&lt;br /&gt;
|email= sjy@eng.cam.ac.uk&lt;br /&gt;
|www=http://mi.eng.cam.ac.uk/~sjy/&lt;br /&gt;
|bio= Steve Young received a BA in Electrical Sciences from Cambridge&lt;br /&gt;
University in 1973 and a PhD in Speech Processing in 1978. He held&lt;br /&gt;
lectureships at both Manchester and Cambridge Universities before being&lt;br /&gt;
elected to the Chair of Information Engineering at Cambridge University&lt;br /&gt;
in 1994. He was a co-founder and Technical Director of Entropic Ltd from&lt;br /&gt;
1995 until 1999 when the company was taken over by Microsoft. After&lt;br /&gt;
short period as an Architect at Microsoft, he returned full-time to the&lt;br /&gt;
University in January 2001 where he is now Professor and Head of&lt;br /&gt;
Information Engineering.&lt;br /&gt;
&lt;br /&gt;
His research interests include speech recognition, language modelling,&lt;br /&gt;
spoken dialogue and multi-media applications. He is the inventor and&lt;br /&gt;
original author of the HTK Toolkit for building hidden Markov&lt;br /&gt;
model-based recognition systems (see http://htk.eng.cam.ac.uk), and with&lt;br /&gt;
Phil Woodland, he developed the HTK large vocabulary speech recognition&lt;br /&gt;
system which has figured strongly in DARPA/NIST evaluations since it was&lt;br /&gt;
first introduced in the early nineties. More recently he has developed&lt;br /&gt;
statistical dialogue systems and pioneered the use of Partially&lt;br /&gt;
Observable Markov Decision Processes for modelling them. He also has&lt;br /&gt;
active research in voice transformation, emotion generation and HMM&lt;br /&gt;
synthesis.&lt;br /&gt;
&lt;br /&gt;
He has written and edited books on software engineering and speech&lt;br /&gt;
processing, and he has published as author and co-author, more than 200&lt;br /&gt;
papers in these areas. He is a Fellow of the Royal Academy of&lt;br /&gt;
Engineering, the Institute of Electrical Engineers and the Royal Society&lt;br /&gt;
of Arts. He served as the senior editor of Computer Speech and Language&lt;br /&gt;
from 1993 to 2004 and is now a member of the editorial board. He is a&lt;br /&gt;
Senior Member of the IEEE and a member of the SPS Awards Committee. He&lt;br /&gt;
was a member of the IEEE STC Committee from 1997 to 1999 and is&lt;br /&gt;
currently a co-opted member. He has served on the technical committees&lt;br /&gt;
of numerous workshops and conferences. He was the recipient of an IEEE&lt;br /&gt;
Signal Processing Society Technical Achievement Award in 2004.}}&lt;br /&gt;
&lt;br /&gt;
== Date ==&lt;br /&gt;
&lt;br /&gt;
* 15:00, Friday, November 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009&lt;br /&gt;
* Room 336&lt;br /&gt;
&lt;br /&gt;
== Speaker ==&lt;br /&gt;
&lt;br /&gt;
* Steve Young, Cambridge University, UK&lt;br /&gt;
&lt;br /&gt;
== Abstract ==&lt;br /&gt;
&lt;br /&gt;
A cognitive system is an information processing system which is able to&lt;br /&gt;
adapt to its environment and learn from experience. In some sense it is&lt;br /&gt;
&amp;quot;self-aware&amp;quot;. It will typically utilize psychologically plausible&lt;br /&gt;
computational representations of human cognitive processes as a basis&lt;br /&gt;
for system designs that seek to engage the underlying mechanisms of&lt;br /&gt;
human cognition. The benefits of the cognitive approach are nowhere more&lt;br /&gt;
apparent than in the user interface itself, especially where the input&lt;br /&gt;
modalities are prone to error such as in speech and gesture-based&lt;br /&gt;
interfaces.&lt;br /&gt;
&lt;br /&gt;
Most deployed user interfaces are &amp;quot;hard-wired&amp;quot; and &amp;quot;non-cognitive&amp;quot;. Even&lt;br /&gt;
if they take account of real human behavior in their initial design,&lt;br /&gt;
once deployed their decision-making processes are frozen. They cannot&lt;br /&gt;
learn from experience and no matter how many times they interact with a&lt;br /&gt;
user, their ability to deal with noisy inputs, user misunderstandings&lt;br /&gt;
and changing tasks does not improve. As a consequence, such systems are&lt;br /&gt;
expensive to design, fragile in operation and difficult to maintain.&lt;br /&gt;
&lt;br /&gt;
Whilst cognitive user interfaces provide a way forwards, their&lt;br /&gt;
development to date has mostly been focused on integrating theories of&lt;br /&gt;
cognitive psychology and formal linguistics into computational systems.&lt;br /&gt;
However, it is not clear that systems built on such explicit models of&lt;br /&gt;
behavior will be any less fragile than the ones they seek to replace. An&lt;br /&gt;
alternative engineering approach is to structure systems as&lt;br /&gt;
probabilistic models and then use machine learning methods to optimize&lt;br /&gt;
and adapt on-line. The fundamentals underlying such an approach are&lt;br /&gt;
firmly based on Bayes' theorem and Bellman's dynamic programming&lt;br /&gt;
equation, and interestingly, there is growing evidence that humans learn&lt;br /&gt;
using exactly the same principles.&lt;br /&gt;
&lt;br /&gt;
This talk will argue that we must start designing systems which embody&lt;br /&gt;
elements of cognitive behavior and that probabilistic inference provides&lt;br /&gt;
the necessary engineering underpinning. It will begin by using a simple&lt;br /&gt;
example to explain how human-computer interaction can be modeled as a&lt;br /&gt;
partially-observable Markov decision process (POMDP). Recent results&lt;br /&gt;
will then be presented which demonstrate that Bayesian inference and&lt;br /&gt;
reinforcement learning also underpin the way that humans learn similar&lt;br /&gt;
tasks. Using the example of a spoken dialogue system, some of the key&lt;br /&gt;
issues in scaling POMDPs to real-world tasks will then be addressed. The&lt;br /&gt;
talk will end by describing recent results obtained using a POMDP-based&lt;br /&gt;
dialogue system to provide tourist information over the telephone.&lt;br /&gt;
&lt;br /&gt;
[[category:Seminars]]&lt;br /&gt;
[[category:Seminars 2009]]&lt;br /&gt;
[[category:Invited Presentations]]&lt;/div&gt;</summary>
		<author><name>Rdmr</name></author>
	</entry>
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